Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Thursday, May 16, 2013

Peter Lawler & Nina Easton - Perspectives on the Economic Struggles of Men

In his column at Big Think, Peter Lawler breaks down an article from CNN Money on why men are falling behind economically. First the original article and then the response from Lawler.

6 reasons why men are falling behind women

Readers weigh in with their personal observations about why American men are struggling economically


By Nina Easton, senior editor
May 8, 2013


FORTUNE -- There is a growing consensus among scholars on the right, left, and center that the state of median-income men in America is in distress.

They've endured a three-decade drop in earnings. Even before the financial crash, prime-age men were dropping out of the workforce altogether, and the problem has only worsened since. Meanwhile, women are far outstripping their male counterparts in the area that's most important for a 21st century global economy -- education.

The big question remains -- why? On this, the research still falls short. So the outpouring of reader feedback on my column in the April 29 issue of Fortune -- "America's Wayward Sons: Why They Can't Carry On" -- offers some valuable on-the-ground perspective.

The focus of that column was an MIT study showing the sharp rise in single-parent households hurts boys more than girls. Other scholars have blamed a rise in more readily available government assistance, making aid checks more appealing than paychecks. The decline of well-paying manufacturing jobs, combined with fast-paced technological change, also factors in.

Here's what readers, reporting on what they see in their own backyards, had to say:

Flight of fathers. There was broad agreement with the MIT study's conclusion that the rise of single-parenting has set back achievement levels. "My father was a small-time white-collar criminal that fled the country prior to a court date when I was just a few months old," Adam C. Dudly writes. "Even now, in my 30s, I struggle with laziness, sense of identity issues, figuring out who I am or what I want to be, and what kind of man I'm supposed to be ... I would have to assume most young men are not as proactive as I am."

"While this may seem glamorous for those who admire movie stars and athletes, such family arrangements in the real world often doom children to lead lives of emotional and material privation," writes Jason DeSena Trennart. "It is a clear and present danger to the fabric of our republic. Senator Moynihan spoke honestly about this problem in the African American community as long ago as 1965. Sadly, the phenomenon of single-parent households has only grown."

A rise in autism and ADHD. "Unfortunately, the current debate is being waged by social scientists and psychologists who are quick to blame the issue on vague societal trends (globalization, decline in manufacturing) and of course, single mothers and the lack of a male role model," writes Michelle Linn. "I suggest you consider exploring how biological (real) science may be playing a role in this alarming issue. The generation of children born since 1988 are by many accounts the unhealthiest on record. The rates of ADHD, asthma, autism, bipolar disorder, diabetes, and allergies have skyrocketed in the last two decades. In 2012, the Centers for Disease Control published a rate of 1 in 5 children having a behavioral disorder or chronic disease.

"It is well known that neurological disorders affect boys more frequently than girls (for autism, the rate is fivefold)," she continues. "Could it be these illnesses and diseases of the central nervous system are actually affecting our economy? It is very easy to blame the lost potential of up to 20% of our youth on social stereotypes and psychology 101 blithering."

Video games. "As the mother of two boys ages 14 and 15," writes Chris Olofson, "my biggest fear is that it's the video gaming, in addition to the factors you mentioned in your article, that is causing the lack of motivation and initiative to work and thus get a firm hold on the economic ladder.'' She wants to see more research on how video games lead to a decline in reading and thereby college performance.

A K-12 education system biased toward girls. As Rob Ritzenthaler bluntly put it: "Who was the nut that thought that boys should sit at a desk for 6-8 hours a day while they were growing up?" Some readers also criticized the emphasis on obtaining college degrees.

Microbiology professor Pinghui V. Liu cited Japan's system of vocational schools for high school students who can't afford college -- offering engineering and mechanics, commerce and accounting, schools of agriculture and forestry, and even schools of fisheries. With this kind of schooling, teenagers "can start looking for jobs at the age when American students are just beginning to worry about how to pay for their college education," he writes.

Likewise, writes Dave Danson, "the constant message to your our young people that they are going to be a failure in life without a four-year degree is the wrong message to send to parents and young people ... The food in your grocery store was delivered by a trucker who most likely did not have a degree. The store mechanicals are maintained by someone without a degree ... Post-secondary training is vital ... But please try to look at the bigger picture."

Several readers noted that in school, boys and men still outpace women in science and math. And they still dominate in high-paying industrial jobs. Corey Planter, who graduated with a paper-engineering degree, notes that men mostly fill factory jobs as millwrights, pipe fitters, welders, and ironworkers -- paying up to $28 an hour. "You may be thinking that these jobs are rapidly disappearing, however they are not," he writes, noting one machinist shop that was on a nationwide search for enough machinists to keep up with his orders.

The financial gains of women. Gustavo A. Duran makes clear he supports the recent economic gains of women -- his own daughter has a masters from Stanford -- but he sees more and more men taking a backseat. "I am now seeing many women in their 40s being the main breadwinners while their husbands diddle [around] daily in odds and ends," Duran writes. "I think this trend will just get larger as we move on the next two to three decades unless we as a society become more demanding of our male children to be disciplined and accountable ... Men need to be equally responsible for themselves so that they can contribute to taking care of their children and their spouses."

Affirmative action. "I was surprised, however, not to see any mention of affirmative action as a contributor," writes T.J. Wilsson, echoing a number of readers. "With so many major employers obliging 'guidelines' pressuring them to, effectively, discriminate against males ... For example, I read that a major employer in one state had guidelines that some 80% of its newly hired veterinarians be female." Ron Goddard complained that "every step of the way my sons and I were put on notice by corporate America that we were their second choice."

Whatever their perspective, most of the readers who responded wanted more discussion, more research, and more attention to this vital conversation.
* * * * * *

And now the response - and an alternate viewpoint.

Men Fading Badly?

by PETER LAWLER
MAY 10, 2013



Here’s a good article that offers six explanations for why “median-income men in America” are “in distress.” Their incomes are dropping. Lots of “prime-age men” have been “dropping out of the workforce altogether.” Maybe most importantly, men have been disappearing from our institutions of higher education. If our future leaders are to be those who graduate from our colleges in the most serious programs and with the highest levels of achievement, then most of our future leaders will be women.

At my college, which is fairly typical, we've been worried about the “man dearth” for a while now. We can get filled up pretty easily with solid students, but recruiting men is a challenge. We just started up intercollegiate football, which did reduce the “gender gap” for next fall. But everyone knows that that remedy is temporary.

Where are the men who should be in college? The credential of a college degree, of course, is more important than ever, given the “decline of well-paying manufacturing jobs.” Everyone talks about picking up flexible skills and competencies outside the formal academic structure, but it’s not like that’s so easy for the ordinary guy to do. Peter Thiel ain't offering his entreprenurial grants to guys like that.

I’m not talking about my college now: It’s pretty clear that many or most colleges now have a kind a covert affirmative action for men. They’re knocking themselves out looking for them, and (perhaps) they’re compromising standards just a bit on their behalf. But the various schemes just aren’t working that well.

I’m not complaining about having to teach a disproportionate number of women: While I had a good number of really fine male students this spring, there’s no denying that women, in general, are more mature and have better personal discipline at 18 (or 19 or 22). They also have much better social or relational skills, and so they are much better at flattering (someone might say playing) me. Given my self-esteem “issues,” I really appreciate that.

I want to talk about all six causes of the decline of the middle-class man. The somewhat mysterious epidemic of autism is above my pay grade, but I do see it with my own eyes. And then there are video games, which really do cause some young men to exhibit another kind of asocial behavior.

Whatever I might want to do (eventually), I’m just going to put forward for your consideration what might be the most controversial cause.

I call your attention to the “MIT study showing the sharp rise in single-parent households hurts boys more than girls.”

The “flight of fathers,” for one thing, creates “identity issues” for young men. They haven’t been given guidance—or role modeling—about “who I am and what I want to be.” The result is “achievement levels” suffer.

I would add that fewer young men are either being responsible fathers or thinking of themselves as fathers in the near future. Surely one powerful incentive for personal achievement is parenthood. And parenthood isn’t what it should be if the father isn’t present at home and doing his part.

Because most single-parent households are headed up by women, the toll on motherhood just hasn’t been as great. We might even say that moms seem more noble than ever. Maybe one powerful incentive for the personal achievement of women these days is the knowledge that they can’t and shouldn’t rely on men.

So it’s very possible to speculate that the achievement level of our men fades as their participation in genuinely responsible relational life fades. Or at least we can say that the two forms of fading are interdependent.

Sunday, December 18, 2011

Violent video games alter brain function in young men


In June of 2011 the Supreme Court ruled that violent video games are protected by free speech - prohibiting California from enacting laws that would limit or prohibit sales of those games to people under the age of 18. In that same session, the Justices ruled that obscenity (whatever that means) is not protected by the First Amendment. So violence is good, nudity is bad. Whatever, dudes.

Part of the issue in protecting the videos games was a lack of evidence that they are harmful. But things have changed since then. Now there is evidence that these games change the brains of the (mostly) young men who play them.

Violent video games alter brain function in young men

Posted On: November 30, 2011

CHICAGO – A functional magnetic resonance imaging (fMRI) analysis of long-term effects of violent video game play on the brain has found changes in brain regions associated with cognitive function and emotional control in young adult men after one week of game play. The results of the study were presented today at the annual meeting of the Radiological Society of North America (RSNA).
The controversy over whether or not violent video games are potentially harmful to users has raged for many years, making it as far as the Supreme Court in 2010. But there has been little scientific evidence demonstrating that the games have a prolonged negative neurological effect.

"For the first time, we have found that a sample of randomly assigned young adults showed less activation in certain frontal brain regions following a week of playing violent video games at home," said Yang Wang, M.D., assistant research professor in the Department of Radiology and Imaging Sciences at Indiana University School of Medicine in Indianapolis. "These brain regions are important for controlling emotion and aggressive behavior."

For the study, 22 healthy adult males, age 18 to 29, with low past exposure to violent video games were randomly assigned to two groups of 11. Members of the first group were instructed to play a shooting video game for 10 hours at home for one week and refrain from playing the following week. The second group did not play a violent video game at all during the two-week period.

Each of the 22 men underwent fMRI at the beginning of the study, with follow-up exams at one and two weeks. During fMRI, the participants completed an emotional interference task, pressing buttons according to the color of visually presented words. Words indicating violent actions were interspersed among nonviolent action words. In addition, the participants completed a cognitive inhibition counting task.

The results showed that after one week of violent game play, the video game group members showed less activation in the left inferior frontal lobe during the emotional task and less activation in the anterior cingulate cortex during the counting task, compared to their baseline results and the results of the control group after one week. After the second week without game play, the changes to the executive regions of the brain were diminished.

"These findings indicate that violent video game play has a long-term effect on brain functioning," Dr. Wang said.

Saturday, November 27, 2010

One million men dumped because of computer game obsessions

Dudes, seriously. You'd lose a good woman for a video game?

I may not be the right guy to comment on this - I have no comprehension as to why anyone would spend hours a day playing a video game. It sounds to me like a process addiction (think gambling, shopping, eating, sex, etc).

One million men dumped because of computer game obsessions

Monday, November 15th, 2010

More than one million blokes have been dumped by their girlfriends – because of their obsession with computer games, it emerged today.

Homophobia 'virtually extinct' with men comfortable kissing male friends on lips

Researchers found a willingness to spend hours playing games, such as newly released Call of Duty – Black Ops, regularly sounds the death knell for relationships.

The study also found one in two women whose partners own consoles feel ‘jealous’ of the amount of time their other half devotes to games.

And it also emerged four out of ten gamers play computer games every night of the week.

The stats were revealed in a survey carried out among 1,500 gamers and their partners by market research company OnePoll.com.

A spokeswoman said: "It seems like a games console often means there are three people in a relationship.

"It’s a bit sad if the virtual world is taking precedence over the real world.

"These games are brilliant but if they really are becoming an obsession then that’s a bit worrying.”

The study also found the Call of Duty series are the games most likely to cause problems in a relationship along with Football Manager and Grand Theft Auto.

One fifth of men spend ten or more hours-a-week playing games, it emerged.

Eight per cent of men even admitted they had turned down sex to keep playing on their games console.

Seven out of ten blokes admitted their partner regularly became annoyed about the amount of time they spent playing games.

One in ten men admitted they had ditched a date to keep on playing a game with two in ten under 25s saying they have done this.

Other games that caused problems in relationships were Fifa which was ranked fourth and Medal of Honour, which was ranked fifth.

Completing the top ten were Halo, Super Mario Brothers, Gran Turismo, Mario Kart and Guitar Hero.

TOP TWENTY GAMES THAT ANNOY WOMEN

1. Call of Duty

2. Football Manager

3. Grand Theft Auto

4. FIFA

5. Medal of Honour

6. Halo

7. Super Mario Brothers

8. Gran Turismo

9. Mario Kart

10. Guitar Hero

11. Assassins Creed

12. Pro Evo Soccer

13. Resident Evil

14. World of Warcraft

15. F1

16. Red Dead Redemption

17. Need for Speed

18. Fallout

19. Gears of War

20. Angry Birds